Also to improve the accuracy of "Aiming"!
A completely new RPG "FANTASIAN" by Mistwalker led by Hironobu Sakaguchi.
The first part of this work is already being distributed for "Apple Arcade", and the long-awaited second part will be released from midnight to early morning on August 13, 2021.
As it is a title for "Apple Arcade", this work supports various operation methods such as the default touch of iOS terminals and keyboard & mouse (trackpad).
In this article, we will provide details on each play feel when playing such "Fantasian" using various game controllers compatible with iOS.
First of all, let's introduce the touch operation when playing on iPhone and iPad for comparison.
In the field search of this work, by tapping the point you want to move, the character moves to that place semi-automatically, which is an operation method often seen in MOBA games.
▲ A red pin stands at the tapped point, and the character automatically selects the shortest route and runs.
Unlike operations such as virtual pads, you don't have to touch the screen all the time, and you don't have to bother to search for hidden roads behind buildings that are difficult to understand due to the camera, so it's stress-free.
▲ There is also a route to the bridge on the left side of the screen, which seems to have no road at first glance.
▲ If you tap it for the time being, it turns out that there was a road in the upper left of the lined up stores. Even when you find a treasure chest, you can pick it up as if you were tapping it directly.
Even in battle, you can tap to select various commands. For the "aiming" operation, you can move the line by swiping on the screen.
However, if you try to make fine adjustments to involve multiple enemies with your skill, swiping tends to increase the amount of movement of the line, so a little delicate operation is required.
▲ When I let go of my finger, the line moved slightly and I tried again. After all it is necessary to get used to it.
In addition, the menu can be accessed by swiping the screen from right to left.
Also, I am happy that the item column can be opened immediately by pinching in any place on the screen.
Next, about the operation feeling with the standard controller "DUALSHOCK 4" for PS4 that many people will have.
With iOS 13 or later, you can connect "DUALSHOCK 4" via Bluetooth, and you don't have to hold the screen in your hand, so it's a recommended controller if you want to sit down and play.
▲ Since it is a wireless connection, you can play like a consumer device just by placing the terminal on a stand.
[How to connect "DUALSHOCK 4"] 1. Hold down the SHARE button on "DUALSHOCK 4" and press and hold the PS button. 2. Release the button after confirming that the light bar on the top of the controller starts blinking white. Switch the Bluetooth setting of the terminal to on and select "DUALSHOCK 4 Wireless Controller" from the device column 4. When the light bar lights orange, the connection is complete
▲ The game side also recognizes "DUALSHOCK 4" firmly, and the operation notation is replaced with "△ ◯ × □". The format is "x" for decision and "◯" for cancellation.
The left stick is used for field movement, command selection and "aiming" during battle, and the arrow keys are used for menu screen item selection.
Especially for "Aiming", I was very comfortable because I could use the high-precision analog stick of "DUALSHOCK 4" with almost no delay (at least I could not perceive the delay).
Of course, it is difficult to use it during the gap time such as when moving, but if you often play consumer machines, there is no way you can not use "DUALSHOCK 4".
As another comparison target, I would like to introduce the case of using the mobile controller for iPhone "Razer Kishi for iPhone (hereinafter, Kishi)".
"Kishi" is compatible with iPhone 11/11 Pro / 11 Pro Max, iPhone XR / XS / XS Max, iPhone X, iPhone 8/8 Plus, etc., and is a type of smartphone controller that fixes the terminal by sandwiching it. ..
Since the connection is made by the Lightning terminal attached to the "Kishi" side, it can be used the moment it is attached. There is a charging port at the bottom right of the controller so you can play while charging the battery.
▲ By attaching and detaching the attached spacer, it fits perfectly to iPhones of various sizes. Since the speaker part of the iPhone has a vent, the sound is not muffled even when using the speaker and it is comfortable.
The biggest difference from "DUALSHOCK 4" is that you can play with the iPhone itself in your hand with the controller. It is easy to adjust the distance between the screen and the eyes, and it is easy to play while lying down.
The basic operation assignment is the same as "DUALSHOCK 4", and in this case, the screen notation is "XYAB", so there is no visual inconvenience.
The stick part is slightly lower than the "DUALSHOCK 4", and the pad size is a little smaller, so I felt that the "DUALSHOCK 4" was easier to perform precision operations, but the operability is still clear compared to the swipe. ..
⇒Click here for the controller used this time
Basically, it is possible to play with touch and mouse operation, but using an external controller makes "Fantasian" even more comfortable.
In particular, I felt that the operation accuracy of "Aiming" in battle has improved dramatically, but if you are accustomed to smartphone games, swiping may seem more intuitive, so this may be a matter of taste. not.
▲ By the way, for "DUALSHOCK 4", you can take a screenshot by pressing and holding the SHARE button for about 1 second and then releasing it, and for "Kishi", pressing the "..." button. You can also use it for capture by collecting the status of the boss.
On the other hand, when searching for a field, a common problem when using a controller is that it is difficult to understand the moving direction when switching cameras.
In this work, the direction of the camera changes quite frequently when exploring the field, so there were often scenes where I thought I was going straight, but before I knew it, it was in a different direction.
Also, since it was possible to move with an auto-run feeling by tapping, it may be troublesome for some people to keep pushing the stick all the time.
However, even if you return to the tap operation once, the controller will be recognized again immediately if you press any button on the controller, so it is also recommended to use it properly according to the situation.
To commemorate the completion of the second part of "Fantasian", the titles "FINAL FANTASY PIXEL REMASTER" and "Fantasian" for Steam / smartphones, which were released on July 29, 2021. It has been decided that a special collaboration program featuring "FINAL FANTASY" will be delivered on August 14, 2021, which is the very second part delivery date!
Kazuko Shibuya, the "Takumi of Dots" who worked on the full mastering of characters as the main staff of "FINAL FANTASY Pixel Remaster". Nobuo Uematsu, the "father of FF music" who supervised the songs of "Final Fantasy Pixel Remaster" and worked on all the songs of "Fantasian". And Hironobu Sakaguchi, the creator of the "Final Fantasy" series and the creator of "Fantasian", is a "game legend". With these three guests as guests and MC by Famitsu Group representative Katsuhiko Hayashi, the content is luxurious for one night only.
[Program name] FINAL FANTASY PIXEL REMASTER x FANTASIAN special collaboration program
[Delivery date and time] August 14th, 20: 00-22: 00
[Cast] Guest: Hironobu Sakaguchi (Mistwalker), Nobuo Uematsu (Dog Year Records), Kazuko Shibuya (Square Enix) MC: Katsuhiko Hayashi (Famitsu Group Representative)
[Distribution medium] YouTube (Famitsu TUBE) Nico Nico Live Broadcast (Famitsu Channel)
In the "FINAL FANTASY Pixel Remaster" section, Mr. Shibuya himself explained how the remastering work was actually done. In addition, Mr. Uematsu will talk about the guidelines for supervising the arrangement of songs. With Mr. Sakaguchi, the secret story behind the development of the first three "FINAL FANTASY" works may pop out. Also pay attention to the latest images of works scheduled to be released in the future!
In the "Fantasian" section, we will review the outline of the work and introduce the highlights of the latter half. In addition, Mr. Sakaguchi will demonstrate "Apple Arcade" for those who have not played, and Mr. Sakaguchi will demonstrate a chewy boss battle with comments. Both people are a must-see.
In addition, there will be a surprise at the end of the show ...!? Please look forward to it!
Compatible models | iOS |
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Genre | RPG |
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Maker | Mistwalker |
Official site | https://www.mistwalkercorp.com/?lang=ja |
Delivery date | During delivery |
Copywriter | © MISTWALKER |